Heavy Fire: Afghanistan | |
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Developer(s) | Teyon |
Publisher(s) | NA Mastiff EU Neko Entertainment |
Series | Heavy Fire |
Platform(s) | Wii |
Release date(s) | NA November 18, 2011 |
Genre(s) | First-person shooter |
Mode(s) | Single-player, Multiplayer (4) |
Input methods | Wii Remote + Nunchuk |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Check your fire! Stay sharp in Heavy Fire: Afghanistan, a blisteringly fast-paced modern day shooter. Protect your team as you move from cover to cover, eliminating threats as they appear! Fight on foot or in a variety of vehicles including tanks, helicopters, and APCs. Utilize weapons ranging from handguns to mounted cannons and grenades to stay alive, keep fighting, and complete your mission. Play through 24 missions featuring exclusive multi-path cover system - take cover where YOU want! Fight on foot, by tank, assault vehicle, or helicopter.
Something in this title's initialization seems to be emulated very slowly. This causes a significant slow down after the initial Wii safety screen from when the Wii Zapper screen is shown up to the main menu. Full speed play seems to resume from that point.
There are no reported problems with this title.
No configuration changes are known to affect compatibility for this title.
The graph below charts the compatibility with Heavy Fire: Afghanistan since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |